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Beyblade Competition Tips

By mayavfx on Tuesday, July 5, 2011 with

Beyblades have taken the North American anime by storm since their inception into popular culture. Originating in Japan and later imported into North America a season or two after its original launch, Beyblades is a series that tails a young beyblader that uses his spinning top in a series of tournaments and competitions. The tops are propelled from a "launcher" that spins them at a high speed inside an arena alongside other competing tops. The top that receives the most points determines the winner. Points are determined by contact made by the tops during battle as well as the last top standing at the end of the match.

Tip 01:
Wait for the other competitor to propel their top into the arena first. This allows you to strategically place your competitor into the battle. Most arenas have pitted areas that a beyblade can get caught in and incapacitated. The trick is to drop your beyblader into the center point of the arena, which gives it a better chance of knocking the other top out of the middle point and into one of the pitted areas.

Tip 02:
Keep the hand holding the launcher steady when propelling the spinning top. The more movement in the hand holding the launcher, the less control you'll have. Your goal should be to steady the launcher when entering your spinning top to the arena. Less contact made by the top to the base of the arena will result in less friction and allow your entry to spin faster and for a longer period of time.

Tip 03:
Only use beyblade registered products. There are many Chinese knockoffs, which are relatively inexpensive relative to their official counterparts, however they come with a few drawbacks. The main one is that they tend not to perform at the same level as the official beyblade products. Official tops are balanced and equipped with quality materials that allow them to spin longer and faster during competitions. While Chinese knockoffs have all the small details that suggest they will perform, most will tap out early during a battle, which is what you want to avoid during competitions with your friends.

Tip 04:
During the launching phase, pull the ripcord quickly and with steady pressure. This will ensure that you generate enough power to thrust the top onto the arena and allow longevity. Too often, individual pull the cord too weakly and this prevents your beyblade from generating the speed it needs to compete properly.

E. Lewis is a writer, musician, photographer, self-proclaimed technology junkie and cat expert, he has contributed articles on subjects such as Beyblade Arenas and Beyblade Characters.

Category: Animation